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Saturday
, October 24 • 3:50pm - 4:20pm
A Procedural Pipeline with Houdini
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This presentation from Side Effects Software explains the benefits of a procedural pipeline for building game content and covers how Houdini and the Houdini Engine can play a role in this pipeline.
Speakers
Luis Eduardo Garcia Anaya
Indie Game Developer, Feline Arts
Indie Game Developer at Feline Arts.
Steven Burrichter
Technical Artist, Side Effects Software
Technical Artist at Side Effects Software.
Saturday October 24, 2015 3:50pm - 4:20pm PDT
IndieCade Village, Craftsmanship Tent
IndieCade Village, 9300 Culver Blvd Culver City, CA 90232
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