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Saturday, October 24 • 3:50pm - 4:20pm
A Procedural Pipeline with Houdini

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This presentation from Side Effects Software explains the benefits of a procedural pipeline for building game content and covers how Houdini and the Houdini Engine can play a role in this pipeline.

Speakers
avatar for Luis Eduardo Garcia Anaya

Luis Eduardo Garcia Anaya

Indie Game Developer, Feline Arts
Indie Game Developer at Feline Arts.
avatar for Steven Burrichter

Steven Burrichter

Technical Artist, Side Effects Software
Technical Artist at Side Effects Software.


Saturday October 24, 2015 3:50pm - 4:20pm PDT
IndieCade Village, Craftsmanship Tent IndieCade Village, 9300 Culver Blvd Culver City, CA 90232

Attendees (0)